c++ - ESP8266 running code asynchronously -


so i'm building diy game console using esp8266 - using example:

https://github.com/vilaca/handheld-color-console

i have problem music. example console has sequencer class ::play()'s in background using following code:

 // enable timer, used play music sequencer async   tccr1a = 0; // no options in control register   tccr1b = (1 << cs10); // set prescaler divide 8   timsk1 = (1 << ocie1a); // call isr when tcnt2 = ocra2   ocr1a = 0;// set frequency of generated wave   sei(); // enable interrupts generate waveform! 

https://github.com/vilaca/handheld-color-console/blob/master/arduinotetris/sequencer.cpp

however esp8266 doesn't compile as:

tccr1a , tccr1b avr timer/counter control registers esp8266 not avr / has different architecture.

is possible run code on esp8266 in 'background' ?


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